I have been working with 3D models for over 7 years using a combination of Blender + Quixel to create all of my assets. While occasionally taking a break from larger projects to work on smaller scale props for both Sci-Fi and Medieval, detailed optimised environments perfect for animation or video games are my main focus.
I have worked along side a few studios in the past most notably IdeaFabrik (HeroEngine) as well as working on in-house projects.
Working along other environment artists to create premium assets in the restoration of the popular sci fi MMO The Repopulation!